terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IPlayerEditorConnectionNative.cs
Go to the documentation of this file.
1using System;
2
3namespace UnityEngine
4{
5 // Token: 0x02000076 RID: 118
7 {
8 // Token: 0x060001D9 RID: 473
9 void Initialize();
10
11 // Token: 0x060001DA RID: 474
13
14 // Token: 0x060001DB RID: 475
15 void SendMessage(Guid messageId, byte[] data, int playerId);
16
17 // Token: 0x060001DC RID: 476
18 bool TrySendMessage(Guid messageId, byte[] data, int playerId);
19
20 // Token: 0x060001DD RID: 477
21 void Poll();
22
23 // Token: 0x060001DE RID: 478
25
26 // Token: 0x060001DF RID: 479
28
29 // Token: 0x060001E0 RID: 480
31 }
32}
class f__AnonymousType0<< Count > j__TPar
void SendMessage(Guid messageId, byte[] data, int playerId)
bool TrySendMessage(Guid messageId, byte[] data, int playerId)