terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClaimsIdentity() [5/6]

System.Security.Claims.ClaimsIdentity.ClaimsIdentity ( ClaimsIdentity other)
inlineprotected

Definition at line 50 of file ClaimsIdentity.cs.

51 {
52 do
53 {
54 this.m_nameType = "http://schemas.xmlsoap.org/ws/2005/05/identity/claims/name";
55 this.m_roleType = "http://schemas.microsoft.com/ws/2008/06/identity/claims/role";
56 this.m_version = "1.0";
57 base..ctor();
58 }
59 while (other == null);
60 ClaimsIdentity actor = other.m_actor;
61 if (actor != null)
62 {
64 }
65 string label = other.m_label;
66 this.m_label = label;
67 if (other.m_userSerializationData != null)
68 {
69 object obj;
71 }
72 List<Claim> instanceClaims = other.m_instanceClaims;
73 this.SafeAddClaims(instanceClaims);
74 }
class f__AnonymousType0<< Count > j__TPar
void SafeAddClaims(IEnumerable< Claim > claims)

References j__TPar, System.Security.Claims.ClaimsIdentity.m_actor, System.Security.Claims.ClaimsIdentity.m_label, System.obj, and System.Security.Claims.ClaimsIdentity.SafeAddClaims().