terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityEventCallState.cs
Go to the documentation of this file.
1
using
System
;
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3
namespace
UnityEngine.Events
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{
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// Token: 0x02000163 RID: 355
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public
enum
UnityEventCallState
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{
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// Token: 0x04000655 RID: 1621
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Off
,
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// Token: 0x04000656 RID: 1622
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EditorAndRuntime
,
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// Token: 0x04000657 RID: 1623
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RuntimeOnly
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine.Events.UnityEventCallState
UnityEventCallState
Definition
UnityEventCallState.cs:7
UnityEngine.Events.UnityEventCallState.RuntimeOnly
@ RuntimeOnly
UnityEngine.Events.UnityEventCallState.EditorAndRuntime
@ EditorAndRuntime
UnityEngine.Events.UnityEventCallState.Off
@ Off
UnityEngine.Events
Definition
ArgumentCache.cs:6
source
UnityEngine.CoreModule
UnityEngine
Events
UnityEventCallState.cs
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