terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Define()

override void InControl.UnityDeviceProfiles.BuffaloClassicAmazonUnityProfile.Define ( )
inlinevirtual

Reimplemented from InControl.InputDeviceProfile.

Definition at line 11 of file BuffaloClassicAmazonUnityProfile.cs.

12 {
13 base.Define();
14 this.deviceName = "Buffalo Class Gamepad";
15 this.deviceClass = InputDeviceClass.Controller;
16 this.deviceNotes = "Buffalo Class Gamepad on Amazon Fire TV";
17 if ("Amazon AFT" == null || "Amazon AFT" != null)
18 {
19 if ("A" == null)
20 {
21 }
22 InputControlSource inputControlSource = InputDeviceProfile.Button(15);
23 InputControlSource inputControlSource2 = InputDeviceProfile.Button(16);
24 InputControlSource inputControlSource3 = InputDeviceProfile.Button(17);
25 InputControlSource inputControlSource4 = InputDeviceProfile.Button(18);
26 InputControlSource inputControlSource5 = InputDeviceProfile.Button(19);
27 InputControlMapping inputControlMapping = InputDeviceProfile.DPadLeftMapping(0);
28 if (inputControlMapping == null || inputControlMapping != null)
29 {
30 InputControlMapping inputControlMapping2 = InputDeviceProfile.DPadRightMapping(0);
31 if (inputControlMapping2 == null || inputControlMapping2 != null)
32 {
33 InputControlMapping inputControlMapping3 = InputDeviceProfile.DPadUpMapping(1);
34 if ((inputControlMapping3 == null || inputControlMapping3 != null) && (InputDeviceProfile.DPadDownMapping(1) == null || inputControlMapping3 != null))
35 {
36 return;
37 }
38 }
39 }
40 }
42 }
class f__AnonymousType0<< Count > j__TPar

References InControl.InputDeviceProfile.Button(), InControl.InputDeviceProfile.DPadDownMapping(), InControl.InputDeviceProfile.DPadLeftMapping(), InControl.InputDeviceProfile.DPadRightMapping(), InControl.InputDeviceProfile.DPadUpMapping(), and j__TPar.