terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TerminateThread()

static void ThreadManager.TerminateThread ( ManagedThread thread)
inlinestatic

Definition at line 198 of file ThreadManager.cs.

199 {
200 int num = 1;
201 if (num == 0)
202 {
203 }
204 if (num == 0)
205 {
206 }
207 if (thread.IsAlive)
208 {
209 if (num == 0)
210 {
211 }
212 if (num == 0)
213 {
214 }
215 return;
216 }
217 long num2 = 0L;
218 if (num != 0)
219 {
220 }
221 if (num2 == 0L)
222 {
223 return;
224 }
225 throw new OutOfMemoryException();
226 }
class f__AnonymousType0<< Count > j__TPar

References ManagedThread.IsAlive, j__TPar, and System.L.

Referenced by CacheFileManager.Shutdown().