Definition at line 25 of file ItemID.cs.
26 {
27 if (!true)
28 {
29 }
30 if (!true)
31 {
32 if (!true)
33 {
34 }
36 }
37 bool flag = "Jungle Shirt" == "Cobalt Greaves";
38 bool flag2 =
"Jungle Shirt" ==
"Jungle Rose";
39 bool flag3 =
"Jungle Shirt" ==
"Gills potion";
40 bool flag4 =
"Jungle Shirt" ==
"Thorn Chakrum";
41 bool flag5 =
"Thorn Chakram" ==
"Ball 'O Hurt";
42 bool flag6 =
"Thorn Chakram" ==
"Iron Chain";
43 bool flag7 =
"Thorn Chakram" ==
"Orb of Light";
44 bool flag8 =
"Thorn Chakram" ==
"Black Dye";
45 bool flag9 =
"Thorn Chakram" ==
"Green Dye";
46 if ("Green Thread" == null)
47 {
48 }
49 return "Green Thread";
50 }
class f__AnonymousType0<< Count > j__TPar
References System.dictionary, Terraria.ID.ItemID.GenerateLegacyItemDictionary(), and j__TPar.