terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SyncObjectProcessMessage()

override IMessage System.Runtime.Remoting.SingleCallIdentity.SyncObjectProcessMessage ( IMessage msg)
inline

Definition at line 17 of file SingleCallIdentity.cs.

18 {
19 Type objectType = this._objectType;
20 int num = 1;
21 object obj = Activator.CreateInstance(objectType, num != 0);
22 if (obj != null)
23 {
24 }
26 if (serverIdentity == null)
27 {
28 }
29 Context context = this._context;
30 if (obj != null)
31 {
32 if (obj == null)
33 {
34 throw new InvalidCastException();
35 }
36 if (obj == null)
37 {
38 throw new InvalidCastException();
39 }
40 }
41 throw new InvalidCastException();
42 }
class f__AnonymousType0<< Count > j__TPar
static object CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, object[] args, CultureInfo culture)
Definition Activator.cs:15
ServerIdentity(string objectUri, Context context, Type objectType)

References System.Runtime.Remoting.ServerIdentity._context, System.Runtime.Remoting.ServerIdentity._objectType, System.Activator.CreateInstance(), j__TPar, and System.obj.