terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Equals()

bool UnityEngine.TextGenerationSettings.Equals ( TextGenerationSettings other)
inline

Definition at line 19 of file TextGenerationSettings.cs.

20 {
21 float r = this.color.r;
22 float g = this.color.g;
23 float b = this.color.b;
24 float a = this.color.a;
25 float r2 = other.color.r;
26 float g2 = other.color.g;
27 float b2 = other.color.b;
28 float a2 = other.color.a;
29 int num = this.fontSize;
30 int num2 = other.fontSize;
31 float num3 = this.scaleFactor;
32 float num4 = other.scaleFactor;
33 int num5 = this.resizeTextMinSize;
34 int num6 = other.resizeTextMinSize;
35 int num7 = this.resizeTextMaxSize;
36 int num8 = other.resizeTextMaxSize;
37 float num9 = this.lineSpacing;
38 float num10 = other.lineSpacing;
39 FontStyle fontStyle = this.fontStyle;
40 FontStyle fontStyle2 = other.fontStyle;
41 bool flag = other.richText;
42 bool flag2 = this.richText;
43 TextAnchor textAnchor = this.textAnchor;
44 TextAnchor textAnchor2 = other.textAnchor;
45 bool flag3 = other.alignByGeometry;
46 bool flag4 = this.alignByGeometry;
47 bool flag5 = other.resizeTextForBestFit;
48 bool flag6 = this.resizeTextForBestFit;
49 bool flag7 = other.updateBounds;
50 bool flag8 = this.updateBounds;
51 HorizontalWrapMode horizontalWrapMode = this.horizontalOverflow;
52 HorizontalWrapMode horizontalWrapMode2 = other.horizontalOverflow;
53 VerticalWrapMode verticalWrapMode = this.verticalOverflow;
54 VerticalWrapMode verticalWrapMode2 = other.verticalOverflow;
55 float x = this.generationExtents.x;
56 float y = this.generationExtents.y;
57 float x2 = other.generationExtents.x;
58 float y2 = other.generationExtents.y;
59 float x3 = this.pivot.x;
60 float y3 = this.pivot.y;
61 float x4 = other.pivot.x;
62 float y4 = other.pivot.y;
63 bool flag9;
64 return flag9;
65 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.Color.a, UnityEngine.TextGenerationSettings.alignByGeometry, UnityEngine.Color.b, UnityEngine.TextGenerationSettings.color, UnityEngine.TextGenerationSettings.fontSize, UnityEngine.TextGenerationSettings.fontStyle, UnityEngine.Color.g, UnityEngine.TextGenerationSettings.generationExtents, UnityEngine.TextGenerationSettings.horizontalOverflow, j__TPar, UnityEngine.TextGenerationSettings.lineSpacing, UnityEngine.TextGenerationSettings.pivot, UnityEngine.Color.r, UnityEngine.TextGenerationSettings.resizeTextForBestFit, UnityEngine.TextGenerationSettings.resizeTextMaxSize, UnityEngine.TextGenerationSettings.resizeTextMinSize, UnityEngine.TextGenerationSettings.richText, UnityEngine.TextGenerationSettings.scaleFactor, UnityEngine.TextGenerationSettings.textAnchor, UnityEngine.TextGenerationSettings.updateBounds, UnityEngine.TextGenerationSettings.verticalOverflow, UnityEngine.Vector2.x, and UnityEngine.Vector2.y.