terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SmoothStep() [3/3]

static void ReLogic.Utilities.Vector2D.SmoothStep ( Vector2D value1,
Vector2D value2,
double amount,
[Out] Vector2D result )
inlinestatic

Definition at line 559 of file Vector2D.cs.

560 {
561 if (!true)
562 {
563 }
564 double num;
565 result.X = num;
566 double y = value1.Y;
567 double y2 = value2.Y;
568 double num2 = Vector2D.SmoothStep(y, y2, amount);
569 result.Y = num2;
570 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and ReLogic.Utilities.Vector2D.SmoothStep().