terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CanTileHurt()

static bool Terraria.Collision.CanTileHurt ( ushort type,
int i,
int j,
Player player )
inlinestatic

Definition at line 1132 of file Collision.cs.

1133 {
1134 int num = 1;
1135 if (num == 0)
1136 {
1137 }
1138 if (num == 0)
1139 {
1140 if (num == 0)
1141 {
1142 }
1143 if (num == 0)
1144 {
1145 return;
1146 }
1147 }
1148 if (num == 0)
1149 {
1150 }
1151 while (j == 0)
1152 {
1153 }
1154 }