terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TupleHitLineWall()

static void Terraria.Collision.TupleHitLineWall ( int x1,
int y1,
int x2,
int y2,
[Out] int resX,
[Out] int resY )
inlinestatic

Definition at line 377 of file Collision.cs.

378 {
379 int num = 1;
380 if (num == 0)
381 {
382 }
383 if (num == 0)
384 {
385 }
386 if (num == 0)
387 {
388 }
389 if (num == 0)
390 {
391 }
392 }