terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AppendChildForLoad()

override XmlNode System.Xml.XmlAttribute.AppendChildForLoad ( XmlNode newChild,
XmlDocument doc )
inlinepackagevirtualinherited

Reimplemented from System.Xml.XmlNode.

Definition at line 188 of file XmlAttribute.cs.

189 {
190 XmlNodeChangedEventArgs xmlNodeChangedEventArgs;
191 if (xmlNodeChangedEventArgs != null)
192 {
193 }
194 if (newChild != null)
195 {
196 }
197 XmlLinkedNode xmlLinkedNode = this.lastChild;
198 if (xmlLinkedNode != null)
199 {
200 XmlLinkedNode next = xmlLinkedNode.next;
204 if (xmlNodeChangedEventArgs != null)
205 {
206 return newChild;
207 }
208 }
210 if (xmlNodeChangedEventArgs != null)
211 {
212 }
213 return newChild;
214 }
class f__AnonymousType0<< Count > j__TPar
static void NestTextNodes(XmlNode prevNode, XmlNode nextNode)
Definition XmlNode.cs:621

References j__TPar, System.Xml.XmlAttribute.lastChild, System.Xml.XmlNode.NestTextNodes(), and System.Xml.XmlLinkedNode.next.