terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnValueChanged()

void IAsyncLocal. System.Threading.AsyncLocal< T >.OnValueChanged ( object previousValueObj,
object currentValueObj,
bool contextChanged )
inlineprivate

Implements System.Threading.IAsyncLocal.

Definition at line 28 of file AsyncLocal.cs.

29 {
30 if (previousValueObj != null)
31 {
32 if (previousValueObj == null)
33 {
34 throw new InvalidCastException();
35 }
36 if (currentValueObj != null && currentValueObj == null)
37 {
38 throw new InvalidCastException();
39 }
40 }
41 else
42 {
43 while (currentValueObj != null)
44 {
45 }
46 }
48 }
class f__AnonymousType0<< Count > j__TPar
readonly Action< AsyncLocalValueChangedArgs< T > > m_valueChangedHandler
Definition AsyncLocal.cs:51

References j__TPar, and System.Threading.AsyncLocal< T >.m_valueChangedHandler.