terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LoadBindings()

void BindingsExample.BindingsExample.LoadBindings ( )
inlineprivate

Definition at line 55 of file BindingsExample.cs.

56 {
57 bool flag = PlayerPrefs.HasKey("Bindings");
58 string @string = PlayerPrefs.GetString("Bindings");
59 PlayerActions playerActions = this.playerActions;
60 this.saveData = @string;
61 playerActions.Load(@string);
62 }
class f__AnonymousType0<< Count > j__TPar
static bool HasKey(string key)
static string GetString(string key, string defaultValue)

References UnityEngine.PlayerPrefs.GetString(), UnityEngine.PlayerPrefs.HasKey(), j__TPar, and InControl.PlayerActionSet.Load().