terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnGUI()

void BindingsExample.BindingsExample.OnGUI ( )
inlineprivate

Definition at line 71 of file BindingsExample.cs.

72 {
73 PlayerActions playerActions = this.playerActions;
75 string text2;
76 string text = "Last Input Type: " + text2;
77 if (playerActions == null)
78 {
79 }
80 InputDeviceClass lastDeviceClass = this.playerActions.LastDeviceClass;
81 string text4;
82 string text3 = "Last Device Class: " + text4;
83 PlayerActions playerActions2 = this.playerActions;
85 string text6;
86 string text5 = "Last Device Style: " + text6;
87 ReadOnlyCollection<PlayerAction> <Actions>k__BackingField = this.playerActions.<Actions>k__BackingField;
88 string text8;
89 string text9;
90 string text7 = text8 + " = " + text9;
91 if (17402 == 0)
92 {
93 }
94 string text10 = text7 + ": " + text7;
95 if (playerActions2 == null)
96 {
97 }
98 }
class f__AnonymousType0<< Count > j__TPar
BindingSourceType LastInputType
InputDeviceStyle LastDeviceStyle

References j__TPar, InControl.PlayerActionSet.LastDeviceClass, InControl.PlayerActionSet.LastDeviceStyle, InControl.PlayerActionSet.LastInputType, and System.text.