terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BinaryObjectWithMap.cs
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1using System;
2using System.IO;
3
5{
6 // Token: 0x0200040C RID: 1036
7 internal sealed class BinaryObjectWithMap
8 {
9 // Token: 0x06002001 RID: 8193 RVA: 0x00046430 File Offset: 0x00044630
11 {
12 }
13
14 // Token: 0x06002002 RID: 8194 RVA: 0x00046444 File Offset: 0x00044644
19
20 // Token: 0x06002003 RID: 8195 RVA: 0x00046460 File Offset: 0x00044660
21 internal void Set(int objectId, string name, int numMembers, string[] memberNames, int assemId)
22 {
29 }
30
31 // Token: 0x06002004 RID: 8196 RVA: 0x0004649C File Offset: 0x0004469C
32 public void Write(__BinaryWriter sout)
33 {
34 BinaryWriter dataWriter = sout.dataWriter;
37 int num = this.objectId;
39 string text = this.name;
41 int num2 = this.numMembers;
42 int num3 = this.numMembers;
44 string[] array = this.memberNames;
45 int num4 = this.assemId;
47 }
48
49 // Token: 0x06002005 RID: 8197 RVA: 0x00046514 File Offset: 0x00044714
51 {
52 int num = input.ReadInt32();
53 this.objectId = num;
54 string text = input.ReadString();
56 int num2 = input.ReadInt32();
58 int num3 = this.numMembers;
59 string text2 = input.ReadString();
60 if (text2 == null || text2 != null)
61 {
62 string[] array = this.memberNames;
63 return;
64 }
66 }
67
68 // Token: 0x06002006 RID: 8198 RVA: 0x0004658C File Offset: 0x0004478C
69 public void Dump()
70 {
71 }
72
73 // Token: 0x04001081 RID: 4225
75
76 // Token: 0x04001082 RID: 4226
77 internal int objectId;
78
79 // Token: 0x04001083 RID: 4227
80 internal string name;
81
82 // Token: 0x04001084 RID: 4228
83 internal int numMembers;
84
85 // Token: 0x04001085 RID: 4229
86 internal string[] memberNames;
87
88 // Token: 0x04001086 RID: 4230
89 internal int assemId;
90 }
91}
class f__AnonymousType0<< Count > j__TPar
void Set(int objectId, string name, int numMembers, string[] memberNames, int assemId)