Definition at line 541 of file GamePadCapabilities.cs.
542 {
544 if ((
"[GamePadCapabilities: IsConnected=" ==
null ||
"[GamePadCapabilities: IsConnected=" !=
null) && (
text ==
null ||
text !=
null) && (
", DisplayName=" ==
null ||
", DisplayName=" !=
null))
545 {
547 if (text2 == null || text2 != null)
548 {
550 if ((text3 ==
null ||
text3 !=
null) && (
", HasAButton=" ==
null ||
", HasAButton=" !=
null))
551 {
554 if ((text4 ==
null ||
text4 !=
null) && (
", HasBackButton=" ==
null ||
", HasBackButton=" !=
null))
555 {
558 if ((text5 ==
null ||
text5 !=
null) && (
", HasBButton=" ==
null ||
", HasBButton=" !=
null))
559 {
563 if ((text6 ==
null ||
text6 !=
null) && (
", HasDPadDownButton=" ==
null ||
", HasDPadDownButton=" !=
null) && (
text7 ==
null ||
text7 !=
null) && (
", HasDPadLeftButton=" ==
null ||
", HasDPadLeftButton=" !=
null))
564 {
567 if ((text8 ==
null ||
text8 !=
null) && (
", HasDPadRightButton=" ==
null ||
", HasDPadRightButton=" !=
null))
568 {
571 if ((text9 ==
null ||
text9 !=
null) && (
", HasDPadUpButton=" ==
null ||
", HasDPadUpButton=" !=
null))
572 {
575 if ((text10 ==
null ||
text10 !=
null) && (
", HasLeftShoulderButton=" ==
null ||
", HasLeftShoulderButton=" !=
null))
576 {
579 if ((text11 ==
null ||
text11 !=
null) && (
", HasLeftStickButton=" ==
null ||
", HasLeftStickButton=" !=
null))
580 {
583 if ((text12 ==
null ||
text12 !=
null) && (
", HasRightShoulderButton=" ==
null ||
", HasRightShoulderButton=" !=
null))
584 {
587 if ((text13 ==
null ||
text13 !=
null) && (
", HasRightStickButton=" ==
null ||
", HasRightStickButton=" !=
null))
588 {
591 if ((text14 ==
null ||
text14 !=
null) && (
", HasStartButton=" ==
null ||
", HasStartButton=" !=
null))
592 {
595 if ((text15 ==
null ||
text15 !=
null) && (
", HasXButton=" ==
null ||
", HasXButton=" !=
null))
596 {
599 if ((text16 ==
null ||
text16 !=
null) && (
", HasYButton=" ==
null ||
", HasYButton=" !=
null))
600 {
603 if ((text17 ==
null ||
text17 !=
null) && (
", HasBigButton=" ==
null ||
", HasBigButton=" !=
null))
604 {
607 if ((text18 ==
null ||
text18 !=
null) && (
", HasLeftXThumbStick=" ==
null ||
", HasLeftXThumbStick=" !=
null))
608 {
611 if ((text19 ==
null ||
text19 !=
null) && (
", HasLeftYThumbStick=" ==
null ||
", HasLeftYThumbStick=" !=
null))
612 {
615 if ((text20 ==
null ||
text20 !=
null) && (
", HasRightXThumbStick=" ==
null ||
", HasRightXThumbStick=" !=
null))
616 {
619 if ((text21 ==
null ||
text21 !=
null) && (
", HasRightYThumbStick=" ==
null ||
", HasRightYThumbStick=" !=
null))
620 {
623 if ((text22 ==
null ||
text22 !=
null) && (
", HasLeftTrigger=" ==
null ||
", HasLeftTrigger=" !=
null))
624 {
627 if ((text23 ==
null ||
text23 !=
null) && (
", HasRightTrigger=" ==
null ||
", HasRightTrigger=" !=
null))
628 {
631 if ((text24 ==
null ||
text24 !=
null) && (
", HasLeftVibrationMotor=" ==
null ||
", HasLeftVibrationMotor=" !=
null))
632 {
635 if ((text25 ==
null ||
text25 !=
null) && (
", HasRightVibrationMotor=" ==
null ||
", HasRightVibrationMotor=" !=
null))
636 {
639 if ((text26 ==
null ||
text26 !=
null) && (
", HasVoiceSupport=" ==
null ||
", HasVoiceSupport=" !=
null))
640 {
643 if ((text27 ==
null ||
text27 !=
null) && (
", GamePadType=" ==
null ||
", GamePadType=" !=
null))
644 {
647 if ((text28 ==
null ||
text28 !=
null) && (
"]" ==
null ||
"]" !=
null))
648 {
651 }
652 }
653 }
654 }
655 }
656 }
657 }
658 }
659 }
660 }
661 }
662 }
663 }
664 }
665 }
666 }
667 }
668 }
669 }
670 }
671 }
672 }
673 }
674 }
675 }
676 }
677 }
679 }
class f__AnonymousType0<< Count > j__TPar
References Microsoft.Xna.Framework.Input.GamePadCapabilities.DisplayName, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasAButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasBackButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasBButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasBigButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasDPadLeftButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasDPadRightButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasDPadUpButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftShoulderButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftStickButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftTrigger, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftVibrationMotor, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftXThumbStick, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasLeftYThumbStick, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightShoulderButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightStickButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightTrigger, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightVibrationMotor, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightXThumbStick, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasRightYThumbStick, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasStartButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasVoiceSupport, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasXButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.HasYButton, Microsoft.Xna.Framework.Input.GamePadCapabilities.Identifier, j__TPar, Microsoft.Xna.Framework.Input.GamePadCapabilities.k__BackingField, and System.text.