_access | System.IO.UnmanagedMemoryStream | private |
_activeReadWriteTask | System.IO.Stream | private |
_asyncActiveSemaphore | System.IO.Stream | private |
_buffer | System.IO.UnmanagedMemoryStream | private |
_capacity | System.IO.UnmanagedMemoryStream | private |
_identity | System.MarshalByRefObject | private |
_isOpen | System.IO.UnmanagedMemoryStream | package |
_lastReadTask | System.IO.UnmanagedMemoryStream | private |
_length | System.IO.UnmanagedMemoryStream | private |
_mem | System.IO.UnmanagedMemoryStream | private |
_offset | System.IO.UnmanagedMemoryStream | private |
_position | System.IO.UnmanagedMemoryStream | private |
BeginEndReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginEndWriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
BlockingBeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
BlockingBeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
BlockingEndRead(IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
BlockingEndWrite(IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
CanRead | System.IO.UnmanagedMemoryStream | |
CanSeek | System.IO.UnmanagedMemoryStream | |
CanTimeout | System.IO.Stream | |
CanWrite | System.IO.UnmanagedMemoryStream | |
Close() | System.IO.Stream | inlinevirtual |
CopyTo(Stream destination) | System.IO.Stream | inline |
CopyTo(Stream destination, int bufferSize) | System.IO.Stream | inlinevirtual |
CreateObjRef(Type requestedType) | System.MarshalByRefObject | inlinevirtual |
Dispose(bool disposing) | System.IO.UnmanagedMemoryStream | inlineprotectedvirtual |
System::IO::Stream.Dispose() | System.IO.Stream | inline |
EndRead(IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
EndWrite(IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
EnsureAsyncActiveSemaphoreInitialized() | System.IO.Stream | inlinepackage |
EnsureNotClosed() | System.IO.UnmanagedMemoryStream | inlineprivate |
EnsureReadable() | System.IO.UnmanagedMemoryStream | inlineprivate |
EnsureWriteable() | System.IO.UnmanagedMemoryStream | inlineprivate |
FinishTrackingAsyncOperation() | System.IO.Stream | inlineprivate |
FinishWriteAsync(Task writeTask, byte[] localBuffer) | System.IO.Stream | inlineprivate |
Flush() | System.IO.UnmanagedMemoryStream | inline |
FlushAsync(CancellationToken cancellationToken) | System.IO.UnmanagedMemoryStream | inlinevirtual |
g__FinishReadAsync(Task< int > readTask, byte[] localBuffer, Memory< byte > localDestination) | System.IO.Stream | inlinepackagestatic |
GetCopyBufferSize() | System.IO.Stream | inlineprivate |
HasOverriddenBeginEndRead() | System.IO.Stream | inlineprivate |
HasOverriddenBeginEndWrite() | System.IO.Stream | inlineprivate |
Initialize(byte *pointer, long length, long capacity, FileAccess access) | System.IO.UnmanagedMemoryStream | inlineprotected |
InitializeLifetimeService() | System.MarshalByRefObject | inlinevirtual |
Length | System.IO.UnmanagedMemoryStream | |
MarshalByRefObject() | System.MarshalByRefObject | inlineprotected |
Null | System.IO.Stream | static |
ObjectIdentity | System.MarshalByRefObject | package |
Position | System.IO.UnmanagedMemoryStream | |
PositionPointer | System.IO.UnmanagedMemoryStream | |
Read(byte[] buffer, int offset, int count) | System.IO.UnmanagedMemoryStream | inline |
Read(Span< byte > buffer) | System.IO.UnmanagedMemoryStream | inlinevirtual |
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | System.IO.UnmanagedMemoryStream | inlinevirtual |
ReadAsync(Memory< byte > buffer, [Optional] CancellationToken cancellationToken) | System.IO.UnmanagedMemoryStream | inlinevirtual |
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
ReadByte() | System.IO.UnmanagedMemoryStream | inlinevirtual |
ReadCore(Span< byte > buffer) | System.IO.UnmanagedMemoryStream | inlinepackage |
ReadTimeout | System.IO.Stream | |
RunReadWriteTask(Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
RunReadWriteTaskWhenReady(Task asyncWaiter, Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
Seek(long offset, SeekOrigin loc) | System.IO.UnmanagedMemoryStream | inline |
SetLength(long value) | System.IO.UnmanagedMemoryStream | inline |
Stream() | System.IO.Stream | inlineprotected |
Stream() | System.IO.Stream | inlineprivatestatic |
UnmanagedMemoryStream() | System.IO.UnmanagedMemoryStream | inlineprotected |
UnmanagedMemoryStream(byte *pointer, long length) | System.IO.UnmanagedMemoryStream | inline |
UnmanagedMemoryStream(byte *pointer, long length, long capacity, FileAccess access) | System.IO.UnmanagedMemoryStream | inline |
Write(byte[] buffer, int offset, int count) | System.IO.UnmanagedMemoryStream | inline |
Write(ReadOnlySpan< byte > buffer) | System.IO.UnmanagedMemoryStream | inlinevirtual |
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | System.IO.UnmanagedMemoryStream | inlinevirtual |
WriteAsync(ReadOnlyMemory< byte > buffer, [Optional] CancellationToken cancellationToken) | System.IO.UnmanagedMemoryStream | inlinevirtual |
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
WriteByte(byte value) | System.IO.UnmanagedMemoryStream | inlinevirtual |
WriteCore(ReadOnlySpan< byte > buffer) | System.IO.UnmanagedMemoryStream | inlinepackage |
WriteTimeout | System.IO.Stream | |