terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawMoney()

static void Terraria.UI.ItemSlot.DrawMoney ( SpriteBatch sb,
string text,
float shopx,
float shopy,
int[] coinsArray,
bool horizontal = false,
[Optional] SpriteBatch textSb )
inlinestatic

Definition at line 1307 of file ItemSlot.cs.

1308 {
1309 int num = 1;
1310 if (num == 0)
1311 {
1312 }
1313 if (num == 0)
1314 {
1315 }
1316 if (255 == 0)
1317 {
1318 }
1319 if (!true)
1320 {
1321 }
1322 int num2 = 16968;
1323 if (!false)
1324 {
1325 }
1326 if (num2 == 0)
1327 {
1328 }
1329 int num3 = 16948;
1330 if (num3 == 0)
1331 {
1332 }
1333 if (num3 != 0)
1334 {
1335 return;
1336 }
1337 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.