terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OverrideHover() [2/2]

static void Terraria.UI.ItemSlot.OverrideHover ( Item[] inv,
int context = 0,
int slot = 0 )
inlinestatic

Definition at line 190 of file ItemSlot.cs.

191 {
192 int num = 1;
193 if (num == 0)
194 {
195 }
196 bool notUsingGamepad = ItemSlot.NotUsingGamepad;
197 bool disableLeftShiftTrashCan = ItemSlot.Options.DisableLeftShiftTrashCan;
198 if (num == 0)
199 {
200 }
201 bool controlInUse = ItemSlot.ControlInUse;
202 bool disableQuickTrash = ItemSlot.Options.DisableQuickTrash;
203 if (num == 0)
204 {
205 }
206 bool shiftInUse = ItemSlot.ShiftInUse;
207 if (num == 0)
208 {
209 }
210 Player localPlayer = Main.LocalPlayer;
211 if (num == 0)
212 {
213 }
214 Player localPlayer2 = Main.LocalPlayer;
215 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.UI.ItemSlot.ControlInUse, Terraria.UI.ItemSlot.Options.DisableLeftShiftTrashCan, Terraria.UI.ItemSlot.Options.DisableQuickTrash, j__TPar, Terraria.Main.LocalPlayer, Terraria.UI.ItemSlot.NotUsingGamepad, and Terraria.UI.ItemSlot.ShiftInUse.