terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AlertDelayer.cs
Go to the documentation of this file.
1using System;
2using UnityEngine;
3
4// Token: 0x02000024 RID: 36
6{
7 // Token: 0x060000AF RID: 175 RVA: 0x00003654 File Offset: 0x00001854
8 private void Update()
9 {
10 float num = this.delayTime;
11 float deltaTime = Time.deltaTime;
12 bool flag = this.button2 == "";
13 string text = this.button1;
14 }
15
16 // Token: 0x060000B0 RID: 176 RVA: 0x00003694 File Offset: 0x00001894
17 public AlertDelayer()
18 {
19 }
20
21 // Token: 0x04000075 RID: 117
22 public string title = "";
23
24 // Token: 0x04000076 RID: 118
25 public string message = "";
26
27 // Token: 0x04000077 RID: 119
28 public string button1 = "";
29
30 // Token: 0x04000078 RID: 120
31 public string button2 = "";
32
33 // Token: 0x04000079 RID: 121
34 public string buttonDefault = "";
35
36 // Token: 0x0400007A RID: 122
37 public float delayTime;
38
39 // Token: 0x0400007B RID: 123
41
42 // Token: 0x0400007C RID: 124
43 public string hapticId = "";
44}
class f__AnonymousType0<< Count > j__TPar
void Update()
string buttonDefault
Alert.AlertShownReason reason
string hapticId
AlertShownReason
Definition Alert.cs:145
static float deltaTime
Definition Time.cs:14