terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ReadType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Newtonsoft.Json.Shims
;
3
4
namespace
Newtonsoft.Json
5
{
6
// Token: 0x02000028 RID: 40
7
[
Preserve
]
8
internal
enum
ReadType
9
{
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// Token: 0x04000097 RID: 151
11
Read
,
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// Token: 0x04000098 RID: 152
13
ReadAsInt32
,
14
// Token: 0x04000099 RID: 153
15
ReadAsBytes
,
16
// Token: 0x0400009A RID: 154
17
ReadAsString
,
18
// Token: 0x0400009B RID: 155
19
ReadAsDecimal
,
20
// Token: 0x0400009C RID: 156
21
ReadAsDateTime
,
22
// Token: 0x0400009D RID: 157
23
ReadAsDateTimeOffset
,
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// Token: 0x0400009E RID: 158
25
ReadAsDouble
,
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// Token: 0x0400009F RID: 159
27
ReadAsBoolean
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}
29
}
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:4
Newtonsoft.Json.ReadType
ReadType
Definition
ReadType.cs:9
Newtonsoft.Json.ReadType.ReadAsDecimal
@ ReadAsDecimal
Newtonsoft.Json.ReadType.ReadAsDateTimeOffset
@ ReadAsDateTimeOffset
Newtonsoft.Json.ReadType.Read
@ Read
Newtonsoft.Json.ReadType.ReadAsBoolean
@ ReadAsBoolean
Newtonsoft.Json.ReadType.ReadAsString
@ ReadAsString
Newtonsoft.Json.ReadType.ReadAsDateTime
@ ReadAsDateTime
Newtonsoft.Json.ReadType.ReadAsDouble
@ ReadAsDouble
Newtonsoft.Json.ReadType.ReadAsBytes
@ ReadAsBytes
Newtonsoft.Json.ReadType.ReadAsInt32
@ ReadAsInt32
Newtonsoft.Json
Definition
BsonArray.cs:8
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__ComObject.cs:4
source
Newtonsoft.Json
ReadType.cs
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1.10.0