terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ReceiveState.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
System.Net
4
{
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// Token: 0x02000148 RID: 328
6
internal
class
ReceiveState
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{
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// Token: 0x06000800 RID: 2048 RVA: 0x0001BD98 File Offset: 0x00019F98
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internal
ReceiveState
(
CommandStream
connection
)
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{
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this.Connection
=
connection
;
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}
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// Token: 0x04000672 RID: 1650
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private
const
int
bufferSize
= 1024;
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// Token: 0x04000673 RID: 1651
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internal
ResponseDescription
Resp
;
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// Token: 0x04000674 RID: 1652
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internal
int
ValidThrough
;
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// Token: 0x04000675 RID: 1653
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internal
byte
[]
Buffer
;
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// Token: 0x04000676 RID: 1654
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internal
CommandStream
Connection
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Net.CommandStream
Definition
CommandStream.cs:13
System.Net.ReceiveState.bufferSize
const int bufferSize
Definition
ReceiveState.cs:15
System.Net.ReceiveState.Connection
CommandStream Connection
Definition
ReceiveState.cs:27
System.Net.ReceiveState.Resp
ResponseDescription Resp
Definition
ReceiveState.cs:18
System.Net.ReceiveState.ValidThrough
int ValidThrough
Definition
ReceiveState.cs:21
System.Net.ReceiveState.Buffer
byte[] Buffer
Definition
ReceiveState.cs:24
System.Net.ReceiveState.ReceiveState
ReceiveState(CommandStream connection)
Definition
ReceiveState.cs:9
System.Net.ReceiveState
Definition
ReceiveState.cs:7
System.Net.ResponseDescription
Definition
ResponseDescription.cs:8
System.Net
Definition
AuthenticationManager.cs:7
System
Definition
__ComObject.cs:4
source
System
Net
ReceiveState.cs
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1.10.0