terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MathfInternal.cs
Go to the documentation of this file.
1
using
System
;
2
using
Unity.IL2CPP.CompilerServices
;
3
4
namespace
UnityEngineInternal
5
{
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// Token: 0x02000007 RID: 7
7
[
Il2CppEagerStaticClassConstruction
]
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public
struct
MathfInternal
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{
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// Token: 0x06000007 RID: 7 RVA: 0x000020D0 File Offset: 0x000002D0
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// Note: this type is marked as 'beforefieldinit'.
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static
MathfInternal
()
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{
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}
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// Token: 0x04000007 RID: 7
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public
static
float
FloatMinNormal
;
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19
// Token: 0x04000008 RID: 8
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public
static
float
FloatMinDenormal
;
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22
// Token: 0x04000009 RID: 9
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public
static
bool
IsFlushToZeroEnabled
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System
Definition
__ComObject.cs:4
UnityEngineInternal
Definition
GenericStack.cs:5
Unity.IL2CPP.CompilerServices
Definition
Il2CppSetOptionAttribute.cs:5
UnityEngineInternal.MathfInternal.MathfInternal
static MathfInternal()
Definition
MathfInternal.cs:12
UnityEngineInternal.MathfInternal.FloatMinDenormal
static float FloatMinDenormal
Definition
MathfInternal.cs:20
UnityEngineInternal.MathfInternal.FloatMinNormal
static float FloatMinNormal
Definition
MathfInternal.cs:17
UnityEngineInternal.MathfInternal.IsFlushToZeroEnabled
static bool IsFlushToZeroEnabled
Definition
MathfInternal.cs:23
UnityEngineInternal.MathfInternal
Definition
MathfInternal.cs:9
source
UnityEngine.CoreModule
UnityEngineInternal
MathfInternal.cs
Generated by
1.10.0