terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClearInputState()

void InControl.InputDevice.ClearInputState ( )
inlineinherited

Definition at line 439 of file InputDevice.cs.

440 {
441 this.<LeftStick>k__BackingField.ClearInputState();
442 this.<RightStick>k__BackingField.ClearInputState();
443 this.<DPad>k__BackingField.ClearInputState();
445 if (this.<Controls>k__BackingField != null)
446 {
447 }
448 }
class f__AnonymousType0<< Count > j__TPar
TwoAxisInputControl DPad
string< Name > k__BackingField
ReadOnlyCollection< InputControl > Controls
TwoAxisInputControl LeftStick
TwoAxisInputControl RightStick

References InControl.InputDevice.Controls, InControl.InputDevice.DPad, j__TPar, InControl.InputDevice.k__BackingField, InControl.InputDevice.LeftStick, and InControl.InputDevice.RightStick.