terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetPathRoot()

static string System.IO.Path.GetPathRoot ( string path)
inlinestatic

Definition at line 227 of file Path.cs.

228 {
229 int stringLength;
230 do
231 {
232 string text;
233 stringLength = text._stringLength;
234 }
235 while (stringLength == 0);
236 if (stringLength == 0)
237 {
238 }
239 if (stringLength == 0)
240 {
241 }
242 char c;
243 bool flag = Path.IsDirectorySeparator(c);
244 char c2;
245 bool flag2 = Path.IsDirectorySeparator(c2);
246 char c3;
247 bool flag3 = Path.IsDirectorySeparator(c3);
248 char c4;
249 bool flag4 = Path.IsDirectorySeparator(c4);
250 char c5;
251 bool flag5 = Path.IsDirectorySeparator(c5);
252 return Directory.GetCurrentDirectory();
253 }
class f__AnonymousType0<< Count > j__TPar
static Path()
Definition Path.cs:369

References System.IO.Directory.GetCurrentDirectory(), System.IO.Path.IsDirectorySeparator(), j__TPar, and System.text.

Referenced by System.IO.Path.CanonicalizePath().