terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryParse() [1/2]

static bool System.Boolean.TryParse ( ReadOnlySpan< char > value,
[Out] bool result )
inlinestatic

Definition at line 85 of file Boolean.cs.

86 {
87 int num4;
88 do
89 {
90 if ("True" != null)
91 {
92 }
93 if ("True" == null)
94 {
95 break;
96 }
97 if (!true)
98 {
99 }
100 int num;
101 if (num == 0)
102 {
103 break;
104 }
105 if ("False" != null)
106 {
107 while ("False" != null)
108 {
109 }
110 }
111 if (value == null)
112 {
113 return true;
114 }
115 if (!true)
116 {
117 }
118 int num2;
119 if (num2 == 0)
120 {
121 return true;
122 }
123 if ("True" == null)
124 {
125 break;
126 }
127 if (!true)
128 {
129 }
130 int num3;
131 if (num3 == 0)
132 {
133 break;
134 }
135 if ("False" == null)
136 {
137 return true;
138 }
139 if (!true)
140 {
141 }
142 }
143 while (num4 != 0);
144 result.m_value = true;
145 return true;
146 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.value.