terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateInstance()

MinimapFrame Terraria.GameContent.UI.Minimap.MinimapFrameTemplate.CreateInstance ( AssetRequestMode mode)
inline

Definition at line 17 of file MinimapFrameTemplate.cs.

18 {
19 /*
20An exception occurred when decompiling this method (06004FD0)
21
22ICSharpCode.Decompiler.DecompilerException: Error decompiling Terraria.GameContent.UI.Minimap.MinimapFrame Terraria.GameContent.UI.Minimap.MinimapFrameTemplate::CreateInstance(ReLogic.Content.AssetRequestMode)
23
24 ---> System.Exception: Basic block has to end with unconditional control flow.
25{
26 Block_0:
27 stloc:string(var_0_06, ldfld:string(MinimapFrameTemplate::name, ldloc:MinimapFrameTemplate(this)))
28 stloc:Asset`1(var_1_1D, call:Asset`1(MinimapFrameTemplate::LoadAsset, call:string(string::Concat, ldstr:string("Images\\UI\\Minimap\\"), ldloc:string(var_0_06), ldstr:string("\\MinimapFrame")), ldloc:AssetRequestMode(mode)))
29 stloc:Vector2(var_2_24, ldfld:Vector2(MinimapFrameTemplate::frameOffset, ldloc:MinimapFrameTemplate(this)))
30 stloc:string(var_3_2B, ldfld:string(MinimapFrameTemplate::name, ldloc:MinimapFrameTemplate(this)))
31 stloc:Asset`1(var_4_42, call:Asset`1(MinimapFrameTemplate::LoadAsset, call:string(string::Concat, ldstr:string("Images\\UI\\Minimap\\"), ldloc:string(var_3_2B), ldstr:string("\\MinimapButton_Reset")), ldloc:AssetRequestMode(mode)))
32 stloc:float32(var_5_4F, ldfld:float32(Vector2::X, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::resetPosition, ldloc:MinimapFrameTemplate(this))))
33 stloc:float32(var_6_5C, ldfld:float32(Vector2::Y, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::resetPosition, ldloc:MinimapFrameTemplate(this))))
34 stloc:string(var_7_64, ldfld:string(MinimapFrameTemplate::name, ldloc:MinimapFrameTemplate(this)))
35 stloc:Asset`1(var_8_7D, call:Asset`1(MinimapFrameTemplate::LoadAsset, call:string(string::Concat, ldstr:string("Images\\UI\\Minimap\\"), ldloc:string(var_7_64), ldstr:string("\\MinimapButton_ZoomOut")), ldloc:AssetRequestMode(mode)))
36 stloc:float32(var_9_8A, ldfld:float32(Vector2::X, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::zoomOutPosition, ldloc:MinimapFrameTemplate(this))))
37 stloc:float32(var_10_97, ldfld:float32(Vector2::Y, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::zoomOutPosition, ldloc:MinimapFrameTemplate(this))))
38 stloc:string(var_11_9F, ldfld:string(MinimapFrameTemplate::name, ldloc:MinimapFrameTemplate(this)))
39 stloc:Asset`1(var_12_B8, call:Asset`1(MinimapFrameTemplate::LoadAsset, call:string(string::Concat, ldstr:string("Images\\UI\\Minimap\\"), ldloc:string(var_11_9F), ldstr:string("\\MinimapButton_ZoomIn")), ldloc:AssetRequestMode(mode)))
40 stloc:float32(var_13_C5, ldfld:float32(Vector2::X, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::zoomInPosition, ldloc:MinimapFrameTemplate(this))))
41 stloc:float32(var_14_D2, ldfld:float32(Vector2::Y, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](MinimapFrameTemplate::zoomInPosition, ldloc:MinimapFrameTemplate(this))))
42}
43
44 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
45 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
46 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
47 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
48 --- End of inner exception stack trace ---
49 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
50 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
51*/;
52 }