terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GetItemSettings.cs
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1using System;
3
4namespace Terraria
5{
6 // Token: 0x0200044D RID: 1101
7 public struct GetItemSettings
8 {
9 // Token: 0x06002967 RID: 10599 RVA: 0x0019B5F8 File Offset: 0x001997F8
14
15 // Token: 0x06002968 RID: 10600 RVA: 0x0019B610 File Offset: 0x00199810
17 {
18 if (this.StepAfterHandlingSlotNormally != null)
19 {
20 return;
21 }
22 }
23
24 // Token: 0x06002969 RID: 10601 RVA: 0x0019B628 File Offset: 0x00199828
25 private static void MakeNewAndShiny(Item item)
26 {
27 item.newAndShiny = true;
28 }
29
30 // Token: 0x0600296A RID: 10602 RVA: 0x0019B63C File Offset: 0x0019983C
31 // Note: this type is marked as 'beforefieldinit'.
33 {
34 }
35
36 // Token: 0x04003683 RID: 13955
38
39 // Token: 0x04003684 RID: 13956
41
42 // Token: 0x04003685 RID: 13957
44
45 // Token: 0x04003686 RID: 13958
47
48 // Token: 0x04003687 RID: 13959
50
51 // Token: 0x04003688 RID: 13960
53
54 // Token: 0x04003689 RID: 13961
56
57 // Token: 0x0400368A RID: 13962
59
60 // Token: 0x0400368B RID: 13963
62
63 // Token: 0x0400368C RID: 13964
64 public readonly bool LongText;
65
66 // Token: 0x0400368D RID: 13965
67 public readonly bool NoText;
68
69 // Token: 0x0400368E RID: 13966
71
72 // Token: 0x0400368F RID: 13967
74 }
75}
class f__AnonymousType0<< Count > j__TPar
readonly bool CanGoIntoVoidVault
static GetItemSettings GetItemInDropItemCheck
static GetItemSettings LootAllSettings
GetItemSettings(bool LongText=false, bool NoText=false, bool CanGoIntoVoidVault=false, [Optional] Action< Item > StepAfterHandlingSlotNormally)
static GetItemSettings PickupItemFromWorld
static GetItemSettings ItemCreatedFromItemUsage
static GetItemSettings InventoryUIToInventorySettingsShowAsNew
static GetItemSettings NPCEntityToPlayerInventorySettings
readonly Action< Item > StepAfterHandlingSlotNormally
void HandlePostAction(Item item)
static GetItemSettings InventoryEntityToPlayerInventorySettings
static void MakeNewAndShiny(Item item)
static GetItemSettings LootAllSettingsRegularChest
static GetItemSettings InventoryUIToInventorySettings