terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
DefaultEventAttribute.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x02000368 RID: 872
8 public sealed class DefaultEventAttribute : Attribute
9 {
10 // Token: 0x060016BD RID: 5821 RVA: 0x0004230C File Offset: 0x0004050C
12 {
14 }
15
16 // Token: 0x1700052B RID: 1323
17 // (get) Token: 0x060016BE RID: 5822 RVA: 0x00042328 File Offset: 0x00040528
18 public string Name
19 {
21 get
22 {
23 return this.<Name>k__BackingField;
24 }
25 }
26
27 // Token: 0x060016BF RID: 5823 RVA: 0x0004233C File Offset: 0x0004053C
28 public override bool Equals(object obj)
29 {
30 if (obj != null)
31 {
32 }
33 string text = this.<Name>k__BackingField;
34 bool flag;
35 return flag;
36 }
37
38 // Token: 0x060016C0 RID: 5824 RVA: 0x00042358 File Offset: 0x00040558
39 public override int GetHashCode()
40 {
41 return base.GetHashCode();
42 }
43
44 // Token: 0x060016C1 RID: 5825 RVA: 0x0004236C File Offset: 0x0004056C
45 // Note: this type is marked as 'beforefieldinit'.
47 {
48 }
49
50 // Token: 0x040011FA RID: 4602
52 private readonly string <Name>k__BackingField;
53
54 // Token: 0x040011FB RID: 4603
56 }
57}
class f__AnonymousType0<< Count > j__TPar
static readonly DefaultEventAttribute Default