terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Run()

override AsyncOperationStatus Mono.Net.Security.AsyncHandshakeRequest.Run ( AsyncOperationStatus status)
inlineprotected

Definition at line 15 of file AsyncHandshakeRequest.cs.

16 {
17 MobileAuthenticatedStream <Parent>k__BackingField = this.<Parent>k__BackingField;
18 long num = 0L;
20 }
class f__AnonymousType0<< Count > j__TPar
readonly MobileAuthenticatedStream< Parent > k__BackingField
AsyncOperationStatus ProcessHandshake(AsyncOperationStatus status, bool renegotiate)

References j__TPar, Mono.Net.Security.AsyncProtocolRequest.k__BackingField, System.L, Mono.Net.Security.AsyncProtocolRequest.Parent, and Mono.Net.Security.MobileAuthenticatedStream.ProcessHandshake().