terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PinnedBufferMemoryStream.cs
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1using System;
3
4namespace System.IO
5{
6 // Token: 0x0200053C RID: 1340
8 {
9 // Token: 0x06002784 RID: 10116 RVA: 0x00055A38 File Offset: 0x00053C38
18
19 // Token: 0x06002785 RID: 10117 RVA: 0x00055A68 File Offset: 0x00053C68
20 public override int Read(Span<byte> buffer)
21 {
22 return base.ReadCore(buffer);
23 }
24
25 // Token: 0x06002786 RID: 10118 RVA: 0x00055A7C File Offset: 0x00053C7C
26 public override void Write(ReadOnlySpan<byte> buffer)
27 {
28 base.WriteCore(buffer);
29 }
30
31 // Token: 0x06002787 RID: 10119 RVA: 0x00055A90 File Offset: 0x00053C90
32 protected override void Finalize()
33 {
34 base.Finalize();
35 }
36
37 // Token: 0x06002788 RID: 10120 RVA: 0x00055AC4 File Offset: 0x00053CC4
38 protected override void Dispose(bool disposing)
39 {
40 }
41
42 // Token: 0x0400158E RID: 5518
43 private byte[] _array;
44
45 // Token: 0x0400158F RID: 5519
47 }
48}
class f__AnonymousType0<< Count > j__TPar
override int Read(Span< byte > buffer)
override void Dispose(bool disposing)
override void Write(ReadOnlySpan< byte > buffer)
static GCHandle Alloc(object value)
Definition GCHandle.cs:97