terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RemoteServer.cs
Go to the documentation of this file.
1
using
System
;
2
using
Telepathy
;
3
4
namespace
Terraria
5
{
6
// Token: 0x0200044B RID: 1099
7
public
class
RemoteServer
8
{
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// Token: 0x06002965 RID: 10597 RVA: 0x0019B5C0 File Offset: 0x001997C0
10
public
RemoteServer
()
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{
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}
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// Token: 0x04003678 RID: 13944
15
public
Server
Client
;
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// Token: 0x04003679 RID: 13945
18
public
bool
IsActive
;
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20
// Token: 0x0400367A RID: 13946
21
public
int
State
;
22
23
// Token: 0x0400367B RID: 13947
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public
int
TimeOutTimer
;
25
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// Token: 0x0400367C RID: 13948
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public
string
StatusText
;
28
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// Token: 0x0400367D RID: 13949
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public
int
StatusCount
;
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32
// Token: 0x0400367E RID: 13950
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public
int
StatusMax
;
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}
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}
Telepathy.Server
Definition
Server.cs:14
Terraria.RemoteServer.IsActive
bool IsActive
Definition
RemoteServer.cs:18
Terraria.RemoteServer.Client
Server Client
Definition
RemoteServer.cs:15
Terraria.RemoteServer.RemoteServer
RemoteServer()
Definition
RemoteServer.cs:10
Terraria.RemoteServer.StatusCount
int StatusCount
Definition
RemoteServer.cs:30
Terraria.RemoteServer.StatusText
string StatusText
Definition
RemoteServer.cs:27
Terraria.RemoteServer.TimeOutTimer
int TimeOutTimer
Definition
RemoteServer.cs:24
Terraria.RemoteServer.State
int State
Definition
RemoteServer.cs:21
Terraria.RemoteServer.StatusMax
int StatusMax
Definition
RemoteServer.cs:33
Terraria.RemoteServer
Definition
RemoteServer.cs:8
System
Definition
__ComObject.cs:4
Telepathy
Definition
Client.cs:12
Terraria
Definition
Achievement.cs:10
source
Terraria
RemoteServer.cs
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1.10.0