terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InternalAuthenticate()

static Authorization System.Net.BasicClient.InternalAuthenticate ( WebRequest webRequest,
ICredentials credentials )
inlinestaticprivate

Definition at line 26 of file BasicClient.cs.

27 {
28 while (webRequest == null)
29 {
30 }
31 while (webRequest == null)
32 {
33 }
34 string text;
35 while (text == null)
36 {
37 }
38 bool flag = text == "";
39 string text2;
40 if (text2 != null)
41 {
42 bool flag2 = text2 == "";
43 bool flag3 = text2.Trim() == "";
44 }
45 string text4;
46 string text3 = Convert.ToBase64String(BasicClient.GetBytes(text + ":" + text4));
47 string text5 = "Basic " + text3;
48 if (text2 == null || ("\\" != null && "\\" == null) || (":" != null && ":" == null) || text5 == null || text5 != null)
49 {
50 }
52 }
class f__AnonymousType0<< Count > j__TPar
static string ToBase64String(byte[] inArray)
Definition Convert.cs:2645

References System.Net.BasicClient.GetBytes(), j__TPar, System.text, and System.Convert.ToBase64String().

Referenced by System.Net.BasicClient.Authenticate(), and System.Net.BasicClient.PreAuthenticate().