terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SimpleProfilerFrameData.cs
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1using System;
2
3// Token: 0x0200005E RID: 94
5{
6 // Token: 0x060001FD RID: 509 RVA: 0x00005E68 File Offset: 0x00004068
7 public SimpleProfilerFrameData(int size)
8 {
9 }
10
11 // Token: 0x060001FE RID: 510 RVA: 0x00005E7C File Offset: 0x0000407C
12 public void Reset()
13 {
14 int[] callCount = this.CallCount;
15 long[] exececutionTime = this.ExececutionTime;
16 }
17
18 // Token: 0x040001EE RID: 494
19 public long Overheads;
20
21 // Token: 0x040001EF RID: 495
22 public long FrameTime;
23
24 // Token: 0x040001F0 RID: 496
25 public readonly int[] CallCount;
26
27 // Token: 0x040001F1 RID: 497
29}
class f__AnonymousType0<< Count > j__TPar