terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CompareTo() [2/4]

int System.Guid.CompareTo ( object value)
inline

Implements System.IComparable< in T >.

Definition at line 360 of file Guid.cs.

361 {
362 if (value != null)
363 {
364 short b = this._b;
365 short c = this._c;
366 byte d = this._d;
367 byte e = this._e;
368 byte f = this._f;
369 byte g = this._g;
370 byte h = this._h;
371 byte i = this._i;
372 byte j = this._j;
373 byte k = this._k;
374 }
375 return 1;
376 }
class f__AnonymousType0<< Count > j__TPar
byte _j
Definition Guid.cs:555
byte _i
Definition Guid.cs:552
byte _g
Definition Guid.cs:546
short _c
Definition Guid.cs:534
byte _d
Definition Guid.cs:537
byte _f
Definition Guid.cs:543
byte _e
Definition Guid.cs:540
byte _h
Definition Guid.cs:549
short _b
Definition Guid.cs:531
byte _k
Definition Guid.cs:558

References System.Guid._b, System.Guid._c, System.Guid._d, System.Guid._e, System.Guid._f, System.Guid._g, System.Guid._h, System.Guid._i, System.Guid._j, System.Guid._k, j__TPar, and System.value.