terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ResolveEventArgs.cs
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1using System;
4
5namespace System
6{
7 // Token: 0x020000F4 RID: 244
9 {
10 // Token: 0x06000910 RID: 2320 RVA: 0x00015F6C File Offset: 0x0001416C
11 public ResolveEventArgs(string name)
12 {
13 if (!true)
14 {
15 }
16 base..ctor();
18 }
19
20 // Token: 0x06000911 RID: 2321 RVA: 0x00015F8C File Offset: 0x0001418C
22 {
23 if (!true)
24 {
25 }
26 base..ctor();
28 this.<RequestingAssembly>k__BackingField = requestingAssembly;
29 }
30
31 // Token: 0x04000393 RID: 915
33 private readonly string <Name>k__BackingField;
34
35 // Token: 0x04000394 RID: 916
37 private readonly Assembly <RequestingAssembly>k__BackingField;
38 }
39}
class f__AnonymousType0<< Count > j__TPar
readonly string< Name > k__BackingField
ResolveEventArgs(string name, Assembly requestingAssembly)
readonly Assembly< RequestingAssembly > k__BackingField