terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InternalDecoderBestFitFallbackBuffer()

System.Text.InternalDecoderBestFitFallbackBuffer.InternalDecoderBestFitFallbackBuffer ( InternalDecoderBestFitFallback fallback)
inline

Definition at line 21 of file InternalDecoderBestFitFallbackBuffer.cs.

22 {
23 long num = 0L;
24 base..ctor();
26 if (fallback._arrayBestFit == null)
27 {
30 InternalDecoderBestFitFallback oFallback = this._oFallback;
31 if (oFallback._arrayBestFit != null)
32 {
33 return;
34 }
35 long num2 = 0L;
38 if (num2 != 0L)
39 {
40 throw new OutOfMemoryException();
41 }
42 }
43 }
class f__AnonymousType0<< Count > j__TPar
InternalDecoderBestFitFallbackBuffer(InternalDecoderBestFitFallback fallback)
static void Exit(object obj)
Definition Monitor.cs:47
static void Enter(object obj)
Definition Monitor.cs:11

References System.Text.InternalDecoderBestFitFallback._arrayBestFit, System.Text.InternalDecoderBestFitFallbackBuffer._oFallback, System.Threading.Monitor.Enter(), System.Threading.Monitor.Exit(), System.Text.InternalDecoderBestFitFallbackBuffer.InternalSyncObject, j__TPar, and System.L.