terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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XmlSchemaValidationFlags.cs
Go to the documentation of this file.
1
using
System
;
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3
namespace
System.Xml.Schema
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{
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// Token: 0x02000158 RID: 344
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[Flags]
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public
enum
XmlSchemaValidationFlags
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{
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// Token: 0x040005C3 RID: 1475
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None
= 0,
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// Token: 0x040005C4 RID: 1476
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ProcessInlineSchema
= 1,
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// Token: 0x040005C5 RID: 1477
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ProcessSchemaLocation
= 2,
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// Token: 0x040005C6 RID: 1478
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ReportValidationWarnings
= 4,
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// Token: 0x040005C7 RID: 1479
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ProcessIdentityConstraints
= 8,
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// Token: 0x040005C8 RID: 1480
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AllowXmlAttributes
= 16
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}
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}
System.Xml.Schema.SchemaType.None
@ None
System.Xml.Schema.XmlSchemaValidationFlags
XmlSchemaValidationFlags
Definition
XmlSchemaValidationFlags.cs:8
System.Xml.Schema.XmlSchemaValidationFlags.ReportValidationWarnings
@ ReportValidationWarnings
System.Xml.Schema.XmlSchemaValidationFlags.ProcessIdentityConstraints
@ ProcessIdentityConstraints
System.Xml.Schema.XmlSchemaValidationFlags.ProcessSchemaLocation
@ ProcessSchemaLocation
System.Xml.Schema.XmlSchemaValidationFlags.AllowXmlAttributes
@ AllowXmlAttributes
System.Xml.Schema.XmlSchemaValidationFlags.ProcessInlineSchema
@ ProcessInlineSchema
System.Xml.Schema
Definition
BaseValidator.cs:4
System
Definition
__ComObject.cs:4
source
System.Xml
System
Xml
Schema
XmlSchemaValidationFlags.cs
Generated by
1.10.0