terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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LightingSettings.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x02000083 RID: 131
8
[
NativeHeader
(
"Runtime/Graphics/LightingSettings.h"
)]
9
[
PreventReadOnlyInstanceModification
]
10
public
sealed
class
LightingSettings
:
Object
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{
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// Token: 0x0600022C RID: 556 RVA: 0x00005150 File Offset: 0x00003350
13
[
RequiredByNativeCode
]
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internal
void
LightingSettingsDontStripMe
()
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.LightingSettings.LightingSettingsDontStripMe
void LightingSettingsDontStripMe()
Definition
LightingSettings.cs:14
UnityEngine.LightingSettings
Definition
LightingSettings.cs:11
UnityEngine.Object
Definition
Object.cs:17
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
LightingSettings.cs
Generated by
1.10.0