terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnProgressChanged()

virtual void System.ComponentModel.BackgroundWorker.OnProgressChanged ( ProgressChangedEventArgs e)
inlineprotectedvirtual

Definition at line 106 of file BackgroundWorker.cs.

107 {
108 ProgressChangedEventHandler progressChanged = this.ProgressChanged;
109 if (progressChanged != null)
110 {
111 IntPtr invoke_impl = progressChanged.invoke_impl;
112 IntPtr method_code = progressChanged.method_code;
113 IntPtr method = progressChanged.method;
114 return;
115 }
116 }
class f__AnonymousType0<< Count > j__TPar
ProgressChangedEventHandler ProgressChanged

References j__TPar, and System.ComponentModel.BackgroundWorker.ProgressChanged.