terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Set()

virtual void UnityEngine.UI.Slider.Set ( float input,
bool sendCallback = true )
inlineprotectedvirtual

Definition at line 387 of file Slider.cs.

388 {
389 float num = this.ClampValue(input);
390 float value = this.m_Value;
391 this.UpdateVisuals();
392 UISystemProfilerApi.AddMarker("Slider.value", this);
394 }
class f__AnonymousType0<< Count > j__TPar
Slider.SliderEvent m_OnValueChanged
Definition Slider.cs:650
Slider.SliderEvent onValueChanged
Definition Slider.cs:227
virtual float value
Definition Slider.cs:148
float ClampValue(float input)
Definition Slider.cs:358

References UnityEngine.UISystemProfilerApi.AddMarker(), UnityEngine.UI.Slider.ClampValue(), UnityEngine.UI.Slider.m_OnValueChanged, UnityEngine.UI.Slider.m_Value, UnityEngine.UI.Slider.onValueChanged, UnityEngine.UI.Slider.UpdateVisuals(), and UnityEngine.UI.Slider.value.