terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateDrag()

void UnityEngine.UI.Slider.UpdateDrag ( PointerEventData eventData,
Camera cam )
inlineprivate

Definition at line 476 of file Slider.cs.

477 {
478 RectTransform fillContainerRect;
479 if (this.m_HandleContainerRect == null)
480 {
481 fillContainerRect = this.m_FillContainerRect;
482 }
483 Vector2 size = fillContainerRect.rect.size;
485 Vector2 position = fillContainerRect.rect.position;
486 float x = this.m_Offset.x;
487 float y = this.m_Offset.y;
489 Vector2 size2 = fillContainerRect.rect.size;
491 float minValue = this.m_MinValue;
492 float maxValue = this.m_MaxValue;
493 }
class f__AnonymousType0<< Count > j__TPar
RectTransform m_HandleContainerRect
Definition Slider.cs:665
Slider.Direction m_Direction
Definition Slider.cs:629
Slider.Direction direction
Definition Slider.cs:49
RectTransform m_FillContainerRect
Definition Slider.cs:659

References UnityEngine.UI.Slider.direction, j__TPar, UnityEngine.UI.Slider.m_Direction, UnityEngine.UI.Slider.m_FillContainerRect, UnityEngine.UI.Slider.m_HandleContainerRect, UnityEngine.UI.Slider.m_MaxValue, UnityEngine.UI.Slider.m_MinValue, UnityEngine.UI.Slider.m_Offset, UnityEngine.UI.Slider.maxValue, UnityEngine.UI.Slider.minValue, UnityEngine.Vector2.x, and UnityEngine.Vector2.y.

Referenced by UnityEngine.UI.Slider.OnDrag().