terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Clear()

void Microsoft.Xna.Framework.Graphics.SamplerStateCollection.Clear ( )
inlinepackage

Definition at line 70 of file SamplerStateCollection.cs.

71 {
72 if (!true)
73 {
74 }
76 GraphicsDevice graphicsDevice = this._graphicsDevice;
77 samplerStateLinearWrap.BindToGraphicsDevice(graphicsDevice);
79 SamplerState[] actualSamplers = this._actualSamplers;
80 if (samplerStateLinearWrap2 == null || samplerStateLinearWrap2 != null)
81 {
82 SamplerState[] samplers = this._samplers;
83 return;
84 }
86 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SamplerStateCollection._actualSamplers, Microsoft.Xna.Framework.Graphics.SamplerStateCollection._graphicsDevice, Microsoft.Xna.Framework.Graphics.SamplerStateCollection._samplers, Microsoft.Xna.Framework.Graphics.SamplerStateCollection._samplerStateLinearWrap, Microsoft.Xna.Framework.Graphics.SamplerState.BindToGraphicsDevice(), and j__TPar.

Referenced by Microsoft.Xna.Framework.Graphics.SamplerStateCollection.SamplerStateCollection().