terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CachedInvokableCall.cs
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1using System;
3
4namespace UnityEngine.Events
5{
6 // Token: 0x02000162 RID: 354
7 internal class CachedInvokableCall<T> : InvokableCall<T>
8 {
9 // Token: 0x0600069E RID: 1694 RVA: 0x0000BD50 File Offset: 0x00009F50
11 {
12 }
13
14 // Token: 0x0600069F RID: 1695 RVA: 0x0000BD60 File Offset: 0x00009F60
15 public override void Invoke(object[] args)
16 {
17 }
18
19 // Token: 0x060006A0 RID: 1696 RVA: 0x0000BD70 File Offset: 0x00009F70
20 public override void Invoke(T arg0)
21 {
22 }
23
24 // Token: 0x04000653 RID: 1619
25 private readonly T m_Arg1;
26 }
27}
class f__AnonymousType0<< Count > j__TPar
CachedInvokableCall(Object target, MethodInfo theFunction, T argument)