terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
CachedInvokableCall.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Reflection
;
3
4
namespace
UnityEngine.Events
5
{
6
// Token: 0x02000162 RID: 354
7
internal
class
CachedInvokableCall
<T> :
InvokableCall
<T>
8
{
9
// Token: 0x0600069E RID: 1694 RVA: 0x0000BD50 File Offset: 0x00009F50
10
public
CachedInvokableCall
(
Object
target,
MethodInfo
theFunction
, T argument)
11
{
12
}
13
14
// Token: 0x0600069F RID: 1695 RVA: 0x0000BD60 File Offset: 0x00009F60
15
public
override
void
Invoke
(
object
[] args)
16
{
17
}
18
19
// Token: 0x060006A0 RID: 1696 RVA: 0x0000BD70 File Offset: 0x00009F70
20
public
override
void
Invoke
(T
arg0
)
21
{
22
}
23
24
// Token: 0x04000653 RID: 1619
25
private
readonly
T
m_Arg1
;
26
}
27
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Reflection.MethodInfo
Definition
MethodInfo.cs:9
UnityEngine.Events.CachedInvokableCall.m_Arg1
readonly T m_Arg1
Definition
CachedInvokableCall.cs:25
UnityEngine.Events.CachedInvokableCall.Invoke
override void Invoke(T arg0)
Definition
CachedInvokableCall.cs:20
UnityEngine.Events.CachedInvokableCall.CachedInvokableCall
CachedInvokableCall(Object target, MethodInfo theFunction, T argument)
Definition
CachedInvokableCall.cs:10
UnityEngine.Events.CachedInvokableCall.Invoke
override void Invoke(object[] args)
Definition
CachedInvokableCall.cs:15
UnityEngine.Events.CachedInvokableCall
Definition
CachedInvokableCall.cs:8
UnityEngine.Events.InvokableCall
Definition
InvokableCall.5.cs:10
UnityEngine.Object
Definition
Object.cs:17
System.Reflection
Definition
AmbiguousMatchException.cs:5
System
Definition
__ComObject.cs:4
UnityEngine.Events
Definition
ArgumentCache.cs:6
source
UnityEngine.CoreModule
UnityEngine
Events
CachedInvokableCall.cs
Generated by
1.10.0