terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

void Terraria.GameContent.Liquid.LiquidRenderer.Update ( GameTime gameTime)
inline

Definition at line 413 of file LiquidRenderer.cs.

414 {
415 if (!true)
416 {
417 }
418 TimeSpan elapsedGameTime = gameTime.elapsedGameTime;
419 float frameState = this._frameState;
420 this._animationFrame = 32768;
421 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Liquid.LiquidRenderer._frameState, and j__TPar.