75 long entityId =
array.entityId;
class f__AnonymousType0<< Count > j__TPar
static TileChangeReceivedEvent OnTileChangeReceived
void ProcessData(byte[] messageData, int length, [Out] int messageType)
float[] _temporaryProjectileAI
void Reset(bool setupActive=false)
static byte[] processData
static BinaryReader reader
static MemoryStream readerStream
static void TrySendingItemArray(int plr, Item[] array, int slotStartIndex)
static void ReadAccessoryVisibility(BinaryReader reader, bool[] hideVisibleAccessory)
float[] ReUseTemporaryNPCAI()
float[] ReUseTemporaryProjectileAI()