terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
ManifestResourceInfo.cs
Go to the documentation of this file.
1using System;
3
4namespace System.Reflection
5{
6 // Token: 0x020004D8 RID: 1240
8 {
9 // Token: 0x060023B2 RID: 9138 RVA: 0x0005076C File Offset: 0x0004E96C
16
17 // Token: 0x170004A7 RID: 1191
18 // (get) Token: 0x060023B3 RID: 9139 RVA: 0x00050794 File Offset: 0x0004E994
20 {
22 get
23 {
25 }
26 }
27
28 // Token: 0x170004A8 RID: 1192
29 // (get) Token: 0x060023B4 RID: 9140 RVA: 0x000507A8 File Offset: 0x0004E9A8
30 public virtual string FileName
31 {
33 get
34 {
35 return this.<FileName>k__BackingField;
36 }
37 }
38
39 // Token: 0x170004A9 RID: 1193
40 // (get) Token: 0x060023B5 RID: 9141 RVA: 0x000507BC File Offset: 0x0004E9BC
42 {
44 get
45 {
47 }
48 }
49
50 // Token: 0x040013B0 RID: 5040
52 private readonly Assembly <ReferencedAssembly>k__BackingField;
53
54 // Token: 0x040013B1 RID: 5041
56 private readonly string <FileName>k__BackingField;
57
58 // Token: 0x040013B2 RID: 5042
61 }
62}
class f__AnonymousType0<< Count > j__TPar
ManifestResourceInfo(Assembly containingAssembly, string containingFileName, ResourceLocation resourceLocation)
readonly Assembly< ReferencedAssembly > k__BackingField
readonly ResourceLocation< ResourceLocation > k__BackingField
readonly string< FileName > k__BackingField