terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IMask.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.ComponentModel
;
3
4
namespace
UnityEngine.UI
5
{
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// Token: 0x0200002A RID: 42
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[
Obsolete
(
"Not supported anymore."
,
true
)]
8
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
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public
interface
IMask
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{
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// Token: 0x06000184 RID: 388
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bool
Enabled
();
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// Token: 0x17000066 RID: 102
15
// (get) Token: 0x06000185 RID: 389
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RectTransform
rectTransform
{
get
; }
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.RectTransform
Definition
RectTransform.cs:14
UnityEngine.UI.IMask.rectTransform
RectTransform rectTransform
Definition
IMask.cs:16
UnityEngine.UI.IMask.Enabled
bool Enabled()
UnityEngine.UI.IMask
Definition
IMask.cs:10
System.ComponentModel.EditorBrowsableState
EditorBrowsableState
Definition
EditorBrowsableState.cs:7
System.ComponentModel
Definition
AddingNewEventArgs.cs:6
System
Definition
__ComObject.cs:4
UnityEngine.UI
Definition
AnimationTriggers.cs:5
source
UnityEngine.UI
UnityEngine
UI
IMask.cs
Generated by
1.10.0