terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ScreenshotTool.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine
;
3
4
// Token: 0x02000308 RID: 776
5
public
class
ScreenshotTool
:
MonoBehaviour
6
{
7
// Token: 0x170001AD RID: 429
8
// (get) Token: 0x060011FF RID: 4607 RVA: 0x00057C34 File Offset: 0x00055E34
9
// (set) Token: 0x06001200 RID: 4608 RVA: 0x00057C48 File Offset: 0x00055E48
10
public
bool
UseControllerInput
11
{
12
get
13
{
14
return
this.
useControllerInput
;
15
}
16
set
17
{
18
}
19
}
20
21
// Token: 0x170001AE RID: 430
22
// (get) Token: 0x06001201 RID: 4609 RVA: 0x00057C58 File Offset: 0x00055E58
23
public
bool
TakeScreenShotThisFrame
24
{
25
get
26
{
27
if
(this.
TakeScreenShot
)
28
{
29
float
num = this.
delayRemaining
;
30
float
deltaTime =
Time
.
deltaTime
;
31
bool
lastTakeShot
= this.
LastTakeShot
;
32
float
initialDelay
= this.
InitialDelay
;
33
this.delayRemaining
=
initialDelay
;
34
return
;
35
}
36
}
37
}
38
39
// Token: 0x06001202 RID: 4610 RVA: 0x00057C9C File Offset: 0x00055E9C
40
private
void
Awake
()
41
{
42
}
43
44
// Token: 0x170001AF RID: 431
45
// (get) Token: 0x06001203 RID: 4611 RVA: 0x00057CAC File Offset: 0x00055EAC
46
// (set) Token: 0x06001204 RID: 4612 RVA: 0x00057CC0 File Offset: 0x00055EC0
47
public
ScreenshotSetup
ActiveScreenshot
48
{
49
get
50
{
51
return
this.
_activeScreenshot
;
52
}
53
set
54
{
55
this._activeScreenshot
=
value
;
56
}
57
}
58
59
// Token: 0x06001205 RID: 4613 RVA: 0x00057CD4 File Offset: 0x00055ED4
60
public
ScreenshotTool
()
61
{
62
}
63
64
// Token: 0x04002189 RID: 8585
65
public
static
ScreenshotTool
Instance
;
66
67
// Token: 0x0400218A RID: 8586
68
public
bool
TakeScreenShot
;
69
70
// Token: 0x0400218B RID: 8587
71
public
float
InitialDelay
;
72
73
// Token: 0x0400218C RID: 8588
74
private
bool
LastTakeShot
;
75
76
// Token: 0x0400218D RID: 8589
77
private
float
delayRemaining
;
78
79
// Token: 0x0400218E RID: 8590
80
private
bool
useControllerInput
;
81
82
// Token: 0x0400218F RID: 8591
83
private
ScreenshotSetup
_activeScreenshot
;
84
85
// Token: 0x04002190 RID: 8592
86
public
ScreenshotSetup
[]
Definitions
;
87
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
ScreenshotSetup
Definition
ScreenshotSetup.cs:8
ScreenshotTool._activeScreenshot
ScreenshotSetup _activeScreenshot
Definition
ScreenshotTool.cs:83
ScreenshotTool.UseControllerInput
bool UseControllerInput
Definition
ScreenshotTool.cs:11
ScreenshotTool.delayRemaining
float delayRemaining
Definition
ScreenshotTool.cs:77
ScreenshotTool.TakeScreenShotThisFrame
bool TakeScreenShotThisFrame
Definition
ScreenshotTool.cs:24
ScreenshotTool.Instance
static ScreenshotTool Instance
Definition
ScreenshotTool.cs:65
ScreenshotTool.ActiveScreenshot
ScreenshotSetup ActiveScreenshot
Definition
ScreenshotTool.cs:48
ScreenshotTool.TakeScreenShot
bool TakeScreenShot
Definition
ScreenshotTool.cs:68
ScreenshotTool.ScreenshotTool
ScreenshotTool()
Definition
ScreenshotTool.cs:60
ScreenshotTool.Definitions
ScreenshotSetup[] Definitions
Definition
ScreenshotTool.cs:86
ScreenshotTool.InitialDelay
float InitialDelay
Definition
ScreenshotTool.cs:71
ScreenshotTool.useControllerInput
bool useControllerInput
Definition
ScreenshotTool.cs:80
ScreenshotTool.LastTakeShot
bool LastTakeShot
Definition
ScreenshotTool.cs:74
ScreenshotTool.Awake
void Awake()
Definition
ScreenshotTool.cs:40
ScreenshotTool
Definition
ScreenshotTool.cs:6
UnityEngine.MonoBehaviour
Definition
MonoBehaviour.cs:15
UnityEngine.Time.deltaTime
static float deltaTime
Definition
Time.cs:14
UnityEngine.Time
Definition
Time.cs:10
System.ExceptionArgument.value
@ value
System
Definition
__ComObject.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
ScreenshotTool.cs
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